Hello! This is the official page of Wayne Sebastian Pereanu.

Projects > Monkey Head

A quick attempt to see how the newest version of Blender works. Adding a CGI monkey head floating with shadows on evironment.


Modelling: The floor and walls were modelled as polygons.

Lighting: A spot-light was created in the same place as an (off-screen) fan light, above.

Compositing: Sensor noise was modelled and applied to the final image to "blend" in the monkey head.